PS3 – The February Crew Party Story – The Big Squeeze

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The year is 1931. Prohibition is nearing it’s end, though the Chicago pianos are still hot with fighting over all the giggle juice coming into the city. In the end two major players remain, the Los Santos Crime Family run by Jack Dragna and City Hall Gang run by Charles H. Crawford and Kent Kane Parrot.

Now don’t blow your wig just yet doll, there’s a few rules to consider here.

  • Team 1 represents the Los Santos Crime Family and is situated at the Sawmill. Team two represents the City Hall Gang and is situated at a small compound on the north side of the Alamo Sea.
  • Make sure you’re dressed in 1920/1930 fashion. Think bobbed hair, flapper dresses etc. I know some of you don’t have those, but creativity and lots of long skirt and suit jackets go a long way.
  • To keep it realistic, the only guns allowed are the Gusenberg Sweeper, Vintage Pistol and Musket. Again I know some of you don’t own a Gusenberg. If you are among the unlucky few, you are allowed to use any gun in the SMG section.
  • Show up for the meet in one of the following vehicles:
    • Duster (If you can manage to land it in downtown Los Santos that is)
    • Rat Loader
    • Rat Truck
    • Roosevelt
    • Z-Type
  • Though not really a rule, it is recommended to change the colours on your TV/projector to black and white. Trust me on this one, it gives it a real film noire touch.

Chapter 1: Getting First Base

Blaine County may be a big places, but there’s only so many bootleg rackets. The Los Santos Crime Family and the City Hall gang have always been bitter rivals, but have managed to coexist. With Ardizzone dead and Dragna now in charge, the family has started to put the squeeze on vice king pin Charlie Crawford and his city hall buddies, starting with their main front, a sawmill in Paleto Forest.

Team Deathmatch: Team 1 starts off at the two dirt roads leading up to the sawmill, next to a Roosevelt. Team 2 starts off at the sawmill.

Chapter 2: Get A Wiggle On!

The sawmill is up in proverbial flames and is a lost cause. Dragna’s big sixes are trying to get away with whatever is left of the giggle water and the City Hallers have loaded whatever is left in a few Roosevelts. A pursuit ensues. Chase Dragna’s men back to their hideout and take back what’s yours!

Team GTA race: Everyone gets split into teams of two, so there should be eight teams racing. Disregard the story’s two teams for just this race and play rough. You’re only allowed to use the Vintage Pistol and grenades. There’s also a small shortcut, but you’ll need to go full speed to make it.

Chapter 3: Flapper Flyer

Dragna’s hideout turns out to be a small airstrip in Grapeseed. Though small, it’s well protected. City Hall makes it’s way to an airport just outside of Sandy Shores. Crawford wants the giggle juice back and Dragna won’t settle for anything less than a complete victory. Use whatever mode of transportation you can find and bring back the bootleg.

Capture: Two teams, two airports, quickly makes your way to the other team’s base and steal the “giggle juice”. There’s three vehicle types to choose from, Dusters (plane), Rat-Trucks and Roosevelts. If you die you’ll respawn in a Rat-Loader.

Chapter 4: The Chicago Typewriter

A few day have passed since the big showdown and back in L.S. the tensions have risen to a critical point. Crawford and Parrot have security on stand-by at all times, but Dragna wants it all and has put a hit on the two. Crawford and Parrot are personally taking delivery of a rum and rye shipment behind a newly set up speakeasy. Dragna has chosen this as the perfect opportunity to get rid of the City Hall Gang once and for all and he himself will be leading the hit squad.

Last Team Standing: Team 1 starts off in front of a Roosevelt, guns (preferably Gusenbergs) aimed at two team two players, representing Crawford and Parrot. The rest of team 2 plays the role of the latter’s security. Team 2 comes in from all sides, corners and rooftops, while team 1 is stuck in the alley. Basically the ambush gets ambushed.

Epilogue:

With Crawford and Parrot gone, the City Hall Gang dissolves, but the corruption they have brought to Los Santos remains even to this day. If team 2 wins the LTS, Dragna dies and the Los Santos Crime Family loses it’s grip over the city and street gangs start to take over the rackets. If team 1 wins the LTS, Dragna lives and with a little help from back East, the Los Santos Crime Family becomes even more powerful, extending it’s territory all the way to Las Venturas.

PS3 – ‘Police Academy 8’ Crew Party Story

POLICE-ACADEMY

First playlist

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Due to a shortage of police officers *whistles in innocence*, the newly elected mayor of Los Santos has announced a policy requiring the police department to accept all willing recruits, effectively abolishing fitness requirements, educational levels, and medical standards.

I use the term “willing” loosely. As you know you’ve been getting into a lot of trouble since you first arrived in Los Santos. It’s taken over a year and a few thousand good police officers, but they finally took you down. Captain Mahoney, once a do badder himself, has given you two options, jail time or joining the Police Academy.

You of course choose the Police Academy. You’ll fit right in, I mean you respawn constantly and the cops of L.S. are as expendable and douchey as they get.

In the next 14 weeks/minutes you will be trained at the Police Academy located at the University of San Andreas, Los Santos (ULSA) Courses will include PE, shooting and advanced driving in decommissioned police cars (Staniers)

P.E. 101

Move it, move it, move it!! Get your shapely behind to the starting grid cadet! I don’t care if you’re in line to register!, you’re starting NOW! 1 lap around the campus! GO GO GO!

Advanced Driving 101

You’re an L.S. resident so this should be a no brainer, just like you. Race your car to the obstacle course and finish it as fast as you can. The last one to finish has to get coffee and doughnuts.

Academy Paintball Day

Taco Terry’s Vaquero Feeder, a local taco company, and commandant Tackleberry have organized a promotional paintball event at the academy. Last (wo)man standing wins a whopping $100,000 and a personal parking space conveniently located just 15 miles away from campus. As always you’re late for class and you never even took the time to read the memo. When you finally arrive, unaware of the situation, there’s just 15 people left and half the school got destroyed. There’s paintball guns laying around everywhere and in the distance you hear someone shout: “GROOOOOOOOOODY!”. The good cop you are, you move in to investigate and come across some place called “Fort Grody” and even more paintball guns. Suddenly paintballs are flying over your head, nearly hitting you. Hiding from this trigger happy moron you see a leaflet on the ground. Paintball day? You finally know what going on and you realize what to do. Win the game and donate the money to the school so they can repair this nuthouse.

Advanced driving 102

It’s the last day of school and it’s time to put your new skills to the test. How you’ve made it this far is a mystery to me, but you did it. In order to graduate you have to take a Stanier around town through tight corners and alleyways. Last one to finish gets assigned desk duty, so don’t expect your classmates to play nice.

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Second playlist

You’ve (more or less) successfully completed your training and you’ve been assigned to the two shittiest precincts in town. It’s your job to clean the mean streets and turn the precinct around… or not.

In this city full of gangsters, starlets and other degenerates, it’s hard not to succumb to the almighty dollar. It won’t be long before one precinct goes corrupt (Vespucci) while the other maintains it’s good ethics (Mission Row). Which method will prevail in the end… is up to you.

Chapter one: Drive The Beat

The best way to earn the trust of the people is to pull them over for driving 1mph too fast/slow, beating them half to death for actually talking back to you and impounding their car. The captain has assigned partners and you’ve just received orders to go on traffic duty. The area is notorious for it’s drug runners and their over the top Scarface-like montages, so be careful opening those car doors, the precinct doesn’t have a handgun budget you know.

Chapter two: Knock Knock…Who’s There?

VESPUCCI:

Those two drug runners you busted on traffic duty turned out to be quite useful… after you took them out into the alley and knocked their brains out that is. It’s probably best to keep that one out of the books. It turns out they work for the Cortez Cartel, a Vice City based operation run by (Colonel) Juan Cortez. You’d better take them down before the Vice Squad does, otherwise this whole thing will become nothing but a synthesizer-laden cop drama with lots of fast cars and bikinis. Make your way to their HQ and book Cortez.

MISSION ROW:

Those two drug runners you busted on traffic duty might turn out to be quite useful. We’ve bugged their car and let them go because of a ‘lack of evidence’. For the greater good we’re just going to pretend we didn’t find the mountain of blow and cheap machine guns in the trunk of their Coquette. It’s not long until we overhear them talking about a deal they’re going to make with a Korean crime syndicate in Los Santos’ industrial area. Get over there and book them.

Chapter three: The Undertaking

Mission Row dispatch has just received a report about stolen police-issue carbine rifles. With the recent involvement of the Cortez Cartel in Los Santos, it is likely that they are involved somehow. Word on the street is, several cops were seen talking with members of the cartel. Could this have been an inside job? Are there cops working with the cartel?

Chapter four: Badge Of (Dis)Honour

A Mission Row patrol has followed on of the cartel members back to their hideout, a large mansion on North Sheldon Avenue. A quick peek over the fence reveals a lot of police issue carbine rifles being unloaded and Cortez talking to a few cops!

MISSION ROW:

Every cop in the precinct has been dispatched. It’s time to take down Cortez and those corrupt cops. Be careful though, they’re not too friendly. Officer Bine tried her asking for a cup of sugar approach and didn’t live to drink the tea. Gather all the evidence before the Cartel takes back the evidence you already managed to sneak out.

VESPUCCI:

You’ve overheard a police dispatch on the chatter. They’re going to take down the Cortez and what’s even worse, they’re coming after you as well. Protect all incriminating evidence on the residence and take whatever evidence they no doubt already have on you, out of their cars.

Chapter five: Cop Shop Chop Drop

Cortez has been arrested and is now facing 287 life sentences and five hours of community service in a local retirement home. Despite his age, Cortez detests old people. He will no doubt attempt to escape soon.

VESPUCCI:

Cortez’ right hand man, who goes by the name of “Tommie” has contacted you. You’re meeting him in a dark poorly lit garage wearing fedoras, sunglasses and trench coats. You “pricks” have been offered five million dollars to get him out of his community service. You’ll have to break him out tonight though. His community service is tomorrow!

MISSION ROW:

A Vespucci cop has given himself in and has offered to tell you everything if you’ll have the DA drop the charges on him. At this point all that matters is getting the rest of the cartel and those corrupt cops.

Apparently the Vespucci precinct is in with the cartel and they’re about to break out Cortez! Take the chopper to Bolingbroke Prison and safeguard the keys.

Chapter six: Prison The Run

The Mission Row cops we’re too late. Cortez and the Vespucci cops have just left Bolingbroke. Chase them back to wherever they’re going and settle this once and for all!

Chapter seven: Redemption

This is it. The final showdown. Colonel Cortez is currently holed up at the Vespucci Precinct after fleeing from the prison under their protection. The Mission Row team has to make their way over to the Vespucci Precinct, eliminate those who are a threat, and capture Cortez back.

PS3 – The Drought – The Resurrection Of A Playlist

It’s been awhile since we played The Drought, but I feel I should debrief you all anyway and see how we can make it even better.

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Overall I think the night went very well. I was afraid I had over-advertised it, raising expectations too high, but luckily it was at least as much fun as I had hoped. The only real setback were the connection issues BC and Blondie were having. Despite how good it was, there’s always room for improvement and that’s where you come in. Continue reading

Introducing: A Hot Exciting Heart Attack Inducing New Minigame… Hide-And-Seek!

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We all remember those afternoons after school. Standing around the ‘base tree’, running away as quietly as humanly possible as the ‘it’ begins counting up to ten. Not a single game was boring, so why not bring this age old game into Los Santos?

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Now before I begin, I have to give Devlin some credit. Their Purge made me come up with the idea to create a GTA hide-and-seek variant. So kudos to you Devo! 🙂

The rules:

The rules aren’t very different from the real life version. Continue reading